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What is Alpha Wars?

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Alpha Wars is a fast-paced, strategy-driven digital card game where Illuvitars become more than collectibles, they become legends. Players build decks around their Illuvitars, unlocking powerful synergies based on accessories, backgrounds, and more. Every match unfolds on a five-slot battle wheel where timing, energy management, and combos define the fight. Alpha Wars is where mind meets myth — and only the sharpest will ascend.

Illuvitars
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TEAM BUILDER

Alpha Wars Team Builder lets you craft your ultimate 5-Illuvitar lineup, balancing power, synergy, and strategy. Choose your Alpha, position your squad on the battle wheel, and build around backgrounds, accessories, and archetypes to maximize effects.

Play Now

Coming Soon

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GAME RULES

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Team Format

Each player builds a team of 5 Illuvitars arranged on a rotating wheel. One slot is active (the Alpha Slot) while the other four wait their turn.

Deck Building

Decks are generated when you add your Illuvitars in the team builder screen. The cards you receive will vary based on each Illuvitar’s accessories, background, and any synergies they share as a group. The more overlap or synergy your team has, the more powerful and cohesive your deck can become.

Draw Mechanics

At the end of each turn, players draw back up from their deck pool, unless their hand is already full.

Energy System

Players start each turn with an energy pool that grows over time. Initial energy is based on team power balance, allowing underdogs a fair shot. Stronger teams may start with less, while energy increases gradually each round—up to a set cap. This system keeps matches dynamic, rewarding both raw power and smart play.

Turn Timer

You have 45 seconds to take your turn, when time is up your turn ends automatically.

Card Types

Cards can deal damage, heal, boost or drain stats, and offer utility effects like drawing cards or rotating the wheel.

Card Descriptions

Card text is always literal and effects do exactly what they say.

  • “Deal 50 damage to any single enemy” lets you choose any single target.
  • “Deal 50 damage to the Alpha” targets the current Alpha only.
  • “Deal 50 damage to all enemies” is AoE and hits every opponent Illuvitar.
  • Conditions like “If your Alpha has a Bandaid” or “If your team has a Bandaid” are always specific—Alpha means Alpha, team means team.


When in doubt, read it exactly as written. Targeting and conditions are never implied.

Wheel Rotation

Players can rotate their wheel via card effects, shifting the Alpha position to optimize plays or evade damage.

Win Conditions

Eliminate all 5 of your opponent’s Illuvitars.

No Deckout

Your cards are drawn from an Infinite pool which means no deckout loss. Strategy focuses on energy usage, timing, and combos.

Turn 15 Rule

At turn 15, the battlefield starts to collapse. All Illuvitars begin taking escalating damage until only one is left standing.

Play Now

Coming Soon

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